Wednesday, December 9, 2015




   This is the town of Storybrook in Maine where the Jankowskys and a few other couples and singles will be settling in the year of 1550.They've been given a challenge to try to produce 100 babies in the town over the generations.Most of these settlers will come from outcast groups who were unable to get acceptance in their own hometowns where they'd grown up or they were facing being hunted down in witch hunts.Most of them ended up looking at starting over in a new colony as a second chance.
     The town also has a countryside district where some of the new settlers will choose to live if they don't want to live in the town center or if they can't find a lot with enough room for a house their family can fit into.Most of the babies are expected to be born to married couples and those born to single women would be born to ones getting too old to wait for marriage to have a baby of their own who isn't from an adoption.The other single women having babies are widows and others are women who got pregnant by accident.

Here's my own 100 baby challenge rules.


    It's become obvious that there's a problem with the game stuffing households with pets outside of our control and I'll have to do some documents on how to fix these annoying issues caused by glitches and bugs.

1.)must start in an empty world.

2.)aging must be off,seasons set to 15 day length,EA's buggy SP must be off.( aging can be turned on sometimes)You'll need a form of story progression and that requires getting NRaas Mods and setting them up for this challenge.
3.)your sims must start as teens with ya sprites and be married and placed on a large lot like the 18 Mountain Road or like Small Starter Farmstead since both work for long term homes.You'll need Town Garden House or Little Garden House and a festival lot.
4.)civic plaza with a city hall and hospital will be needed as will a shopping plaza with a grocery store book store and theature.
5.)your sims will have to earn money the old way until they build a caravan camper unless the starter already had that.
6.)you'll have to move families in manually and do story progression manually because the world dosen't get glitched for generations that way and you must use NRAAS MODS to get SP help from the SP Mod.
7.)empty lots owners can't start building any house until they have at least 10000$ in strict cash.
8.)you must switch between households in town and play all of the town's households in turn instead of playing only one.
9.)you can have up to three other households during founding of your town.
10.)you don't start having children until the house is built and money is saved up because you don't want families working at jobs with babies or toddlers.
11.) try to get through as many generation as possible without the game glitching out and forcing you to quit.
12.) Hard times caused by shifting weather patterns causing crop failures and sudden population growth can trigger the criminal building to appear in the town.
 The main goal is to have fun and try to raise the whole town from a rural township into a small town people would want to live in and you can move some families out and replace them in later generation,but must do that manually.
I've discovered a serious and major glitch with EA's Story Progression caused by the recent patch which makes it impossible to turn SP off in the glitched game.I did manage to disable pet and horse populations and turn EA's SP off in the main menu options and that seems to work for turning it off.I'd use NRaas Mods to make this challenge workable since EA's SP got glitched by the 163 patch so it won't turn off.


   Your soon to be settled town has just been put up to a challenge to try to have 100 babies born into resident families living in the new town and these babies need to grow up to toddlers,children,kids and to adulthood as productive members of the town.The town has generations to manage this challenge and it could only fail if the residents all died off and never had children.You don't have to send children to school if the town is new or it dosen't make sense in that historical period to have every child in school.

1.)Babies are to be born to residents of town and raised by a local family if their birth parents can't raise them.
2.)Toddlers need to age up well.
3.)Children need to learn as many child skills as they can and age well.
4.)Kids need to work on their skills before they grow up.
5.)They need to be productive contributers as adults.(optional rule-They should attend school and graduate if possible.)
6.)Residents can get self employed jobs when they're ready to start a family and can take any job if they're not ready for family life yet.
7.)Babies can be born out of wedlock if their mum was an aging single woman who got pollinated at the health center or was married and her husband died while she was pregnant.They shouldn't be sleeping around to have babies unless it's an accident.


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